First of all, please create a project for the tutorial.
|Assets to import||Arbor|
For information on creating projects and importing Arbor, please refer to “Getting Started: Preparation for using Arbor”.
Import tutorial package
This time, there are packages in which objects used in this tutorial are arranged in advance, please import here.
or details on how to import asset packages, see the Unity official manual “Asset Packages”.
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If the package import fails, please download it with another browser such as Edge or Chrome.
Open the tutorial scene
There are scenes prepared in advance, please open this.
Double-click the Stage scene in ShootingGame / Scenes / to open it.
Game window setting
The game of this time is creating the aspect ratio 4: 3.
Let’s make the aspect ratio of the Game window 4: 3.
Let’s play the game by pressing the play button as it is.
When you press the X key on the title screen, the game starts and your aircraft appears.
The operation method is as follows.
|Movement of own machine||Arrow keys / WASD keys|
In this time we will add new enemy aircraft and create specific movements and enemy bullets. Enemy aircraft will also appear, and will release enemy bullets.