Asset Store
Update contents
Added
Built in Component
- AgentController : Added parameters “Sample Position Enabled” and “Sample Position Distance” to adjust the specified movement destination to the position on NavMesh.
Built in StateBehaviour
Built in ActionBehaviour
Scripts
- Added FlexibleList<T>
- Added ParameterReference<T>
Fixed
Variable Generator
- Fixed to define default constructor for generated FlexibleField class.
Unity support
- Fixed compilation warning in Unity2023.3.0b1.
Improved
Variable Generator
- Improved to also generate InputSlot/OutputSlot/FlexibleList when generating VariableList.
Arbor script template
- [Unity2020.2 or later]When creating a script for Arbor, the type is now enclosed in a namespace according to the Root Namespace setting.
- Supported to change the line ending code of the created script according to “Line Endings For New Scripts” in Project Settings.
Scripts
- Clean up code for derived types of ParameterReference
Update Guide
Update procedure
Please follow the procedure below when updating Arbor.
- Please be sure to make a backup of the project before the update.
- If you are opening an existing scene, create a new scene from “File / New Scene” in the menu.
- If you are opening the Arbor Editor window, close it once.
- Already Removed Arbor folder that have been imported.
- Import a new version of Arbor.
Version update guide
Please refer to the following page for the update guide for each version of Arbor.