Asset Store
Update contents
Changed
ArborEvent(InvokeMethod/GetValue)
- Changed not to exclude by argument in method selection window.
Fixed
Arbor Editor
- Fixed a bug that an exception occurred when there were multiple files with the same name as the class and split in partial.
- [Unity2019 or later] Fixed a bug that dragging and dropping a GameObject other than the graph view in the Arbor Editor window would leave the graph in auto-scroll mode.
Unity support
- [Unity2020.2.0b2] Fixed Obsolete warning.
ArborEvent(InvokeMethod/GetValue)
- Fixed a bug that members of classes other than Unity object type cannot be called.
- Fixed a bug that the type of the output slot of the instance is not specified normally when the specified class type is changed to struct later.
Other
- Fixed a bug that caused an error message that ArborSettings.asset could not be loaded when using Arbor with multiple Unity versions.
Update Guide
Update procedure
Please follow the procedure below when updating Arbor.
- Please be sure to make a backup of the project before the update.
- If you are opening an existing scene, create a new scene from “File / New Scene” in the menu.
- If you are opening the Arbor Editor window, close it once.
- Already Removed Arbor folder that have been imported.
- Import a new version of Arbor.
Version update guide
Please refer to the following page for the update guide for each version of Arbor.