Arbor 3.1.1 release
Update contents ADDITION Built-in StateBehaviour Added AgentWarpToPosition Added AgentWarpToTransform Added Tr
Update contents ADDITION Built-in StateBehaviour Added AgentWarpToPosition Added AgentWarpToTransform Added Tr
New function summary Variable You can now create your own parameters for ParameterContainer yourself. Customiz
Updated content FIXES ArborFSM Fixed that NullReferenceException occurs when doing RemoveComponent of ArborFSM
Updated content Scripts To shorten compile time, it is provisional to Assembly Definition. (Unity 2017.3.0f3 o
Updated content Arbor Editor Fix : Fixed that editing instances of prefabs will not be marked as change points
Update contents ADDITION Built-in StateBehaviour Add ForceMode and Space fields to AddForceRigidbody. Add Spac
Update contents FIXES Arbor Editor Fixed an exception occurs when deleting the node graph after closing the Ar
We released Arbor 3 which implements behaviour tree and hierarchical node graph etc. New function summary Beha
Update contents Arbor Editor Fix : Fixed that node shortcuts could be used while renaming nodes. Fix : When ch
Update contents Arbor Editor Add : Added so that nodes and objects using deleted StateBehaviour and Calculator