Arbor 3.6.6 release

Asset Store

Update contents



  • Fixed a bug that GameObject passed to the argument of FlexibleGameObject(GameObject gameObject) constructor was not reflected.
    [Related bugs]

    • When updating from an older version of Arbor to 3.6.x, the transition from GameObject field to FlexibleGameObject field is not handled correctly.

Update Guide

Update procedure

Please follow the procedure below when updating Arbor.

  1. Please be sure to make a backup of the project before the update.
  2. If you are opening an existing scene, create a new scene from “File / New Scene” in the menu.
  3. If you are opening the Arbor Editor window, close it once.
  4. Already Removed Arbor folder that have been imported.
  5. Import a new version of Arbor.

Version update guide

Please refer to the following page for the update guide for each version of Arbor.

Manual : Update Guide