Asset Store
Update contents
Improved
Arbor Editor
- Improved to cancel live tracking when the graph is switched intentionally during playback.
- Adjusted the GUI when Animator is not specified in AnimatorParameterReference.
Load reduction
- Reduced load of NodeGraph deserialization.
Fixed
Arbor Editor
- Fixed a problem that the connection of data slot is broken when copy and paste is done by Copy Component and Paste NodeGraph As New from Inspector of NodeGraph.
- Fixed a bug that the indentation collapsed when the ParameterReference field was displayed.
- Fixed a bug that the indentation collapsed when the AnimatorParameterReference field was displayed.
- Fixed a bug that the display graph is switched at high speed when transitioning to SubStateMachine that has no state during live tracking.
Update Guide
Update procedure
Please follow the procedure below when updating Arbor.
- Please be sure to make a backup of the project before the update.
- If you are opening an existing scene, create a new scene from “File / New Scene” in the menu.
- If you are opening the Arbor Editor window, close it once.
- Already Removed Arbor folder that have been imported.
- Import a new version of Arbor.
Version update guide
Please refer to the following page for the update guide for each version of Arbor.