- Arbor Editor
- Fix : Fixed that a warning is displayed at the beginning of playing by copying a node.
- Fix : Fixed a bug that the node will be restored at the start of playing if deleting a node only from Prefabed instance.
- Add : Added method to obtain index of various nodes in ArborFSMInternal: GetStateIndex(), GetCommentIndex(), GetCalculatorIndex()
Please follow the procedure below when updating Arbor.
- Please be sure to make a backup of the project before the update.
- If you are opening an existing scene, create a new scene from “File / New Scene” in the menu.
- Already Removed Arbor folder that have been imported.
- Import a new version of Arbor.