An archive of past version defects.
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Arbor 3.7.1
NullReferenceException occurs when InputTargets is not connected by ExistsGameObjectTransition.
- Status: Fixed in 3.7.2
Provisional coping method
- Open Assets/Plugins/Arbor/BuiltInBehaviours/Scripts/Transition/ExistsGameObjectTransition.cs
- Change around line 173 (where exception occurs) as follows.
if (inputTargets != null) {
- Add the following line around line 186 (close the scope of the if statement above).
}