This is the documentation for Arbor 3.2.4 and earlier.
See Arbor Documentation for the latest documentation.
Gradually it will not change the color.
|Change curve of applicability with respect to time
|Flag to progress in real-time without the influence of Time.timeScale.
|Repeat Until Transition
|Number of repetitions until the transition (Loop, PingPong only)
|Renderer of interest.
The renderer that is assigned to the same GameObject and ArborFSM of interest if you do not specify.
|Specifying the color change.
|Transition destination after time.
(In the case of Loop and Pingpong, to transition from repeated as many times as specified in the Repeat Until Transition)
1.4 or later