SetVelocityRigidbody


This is the documentation for Arbor 3.2.4 and earlier.

See Arbor Documentation for the latest documentation.

Set the velocity of Rigidbody.

SetVelocityRigidbody

Property

Rigidbody Rigidbody target.
if it was null, Rigidbody of GameObject that ArborFSM is attached becomes the target.
Angle Angle of each axis relative to the front.
Speed Movement speed.

Version

1.7.5 or later