ArborEditor Window


This is a window for editing the node graph.

Open ArborEditor window

Open Window directly

  • Select “Window> Arbor Editor” from the menu

Open from graph

  • Select GameObject with graph.
  • Click the “Open Editor” button in the Inspector window.

UI description

 

1.Toolbar

“Create” drop down

Create a GameObject with the selected graph in the scene.

Menu Contents
ArborFSM Create a GameObject with ArborFSM in the scene
BehaviourTree Create a GameObject with BehaviourTree in the scene

Graph selection field

This is a field for selecting a graph.

Toggle button on side panel

Switch the display of the side panel.

“Live Tracking” toggle

Toggle active node tracking during play.

“View” drop down

Show menu related to View.

Menu Contents
Expand All Expand all collapsed behavior
Collapse All Collapse all deployed behaviors

“Debug” drop down

Displays the debug related menu of the graph.

Menu Contents
Show all data values Change to show the output values of all data lines to during play
Hide all data values Change to hide the output values of all data lines

Refer to the manual of each graph for menu items by graph.

Capture button

Save the entire graph view in the image.

(Maximum size is up to 16384 x 16384)

Notification button

This button will be displayed when a new version is released.

Help button

A menu for opening a manual etc. is displayed.

Setting button

Open the window for setting.

Item Contents
Language Select language to display
Show Logo Switch Arbor logo display to graph view
Zoom Setting amount to zoom out
Mouse Wheel Mode Selection of mouse wheel behavior to zoom or scroll
Docking Open Toggle docking when opening ArborEditor window
Live Tracking Hierarchy Switching tracking of graph hierarchy during live tracking
Show Grid Toggle grid display in graph view
Snap Grid Toggle to snap when dragging in graph view
Grid Size Setting the grid width displayed in the graph view
Grid Splin Num Setting the number of split grid sizes
Reset Revert the grid setting to default
Version The version of Arbor you are importing

2.Side Panel

Graph

The graph name setting and the switching button of the parent graph and child graph are displayed.

  • Name
    Graph name edit field
  • Parent Graph
    Button to display the parent graph in the graph view
  • Children
    Button to display child graph in graph view
    (Displayed when there is SubStateMachine or SubBehaviourMachine)

Node List

A list of nodes that are placed in the graph.

(Only displayed nodes are nodes involved in graph state)

Method of operation

Operation Windows Mac
Select Left mouse button Left mouse button
Additional selection | Deselect Ctrl + Left mouse button command ⌘ + Left mouse button
Sequential node selection Shift + Left mouse button shift ⇧ + Left mouse button

3.Graph View

Display node graph.

Method of operation

Operation Windows Mac
Scroll Mouse middle button drag Mouse middle button drag
Alt + Mouse left button drag option ⌥ + Mouse left button drag
Operation with scroll bar Operation with scroll bar
Wheel scroll
(Switch by setting)
Wheel scroll
(Switch by setting)
Zoom out
(Unity2017.3.0 or later)
Wheel scroll
(Switch by setting)
Wheel scroll
(Switch by setting)
Alt + Mouse right button drag option ⌥ + Mouse right button drag
Rectangle selection of nodes Mouse left button drag Mouse left button drag
Move node Mouse left button drag on node Mouse left button drag on node
Context menu Mouse right button click Mouse right button click

For details on how to create nodes etc. please refer to the manual of each graph.

Shortcut key

Operation Windows Mac
Copy node Ctrl + C key command ⌘ + C key
Cut node Ctrl + X key command ⌘ + X key
Paste node Ctrl + V key command ⌘ + V key
Duplicate node Ctrl + D key command ⌘ + D key
Delete node Delete key Delete key
Scroll to position of selected node F key F key
Select all nodes Ctrl + A key command ⌘ + A key

4.Graph Path

This is the path to the graph currently displayed in the graph view.

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