SetRigidbodyVelocity


Set the velocity of Rigidbody.

SetRigidbodyVelocity

Property

Rigidbody Rigidbody target.
if it was null, Rigidbody of GameObject that ArborFSM is attached becomes the target.
Angle Angle of each axis relative to the front.
Speed Movement speed.

Version

1.7.5 or later