OnCollisionEnter2DStore


This is the documentation for Arbor 3.2.4 and earlier.

See Arbor Documentation for the latest documentation.

When OnCollisionEnter2D is called, it will store an opponent GameObject to the parameter.

OnCollisionEnter2DStore

Property

IsCheckTag Whether to check the tag.
Tag Tag to be checked.
Parameter Storage destination parameters

Version

1.7.7  or later