This is the documentation for Arbor 3.2.4 and earlier.
See Arbor Documentation for the latest documentation.
It will add the velocity of Rigidbody2D.
Property
Rigidbody2D | Rigidbody2D of interest. Rigidbody2D of GameObject that has been assigned the ArborFSM becomes the target if you do not specify. |
Angle | Angle relative to the upper. |
Speed | Speed added. |
Version
1.7.6 or later