AddVelocityRigidbody


This is the documentation for Arbor 3.2.4 and earlier.

See Arbor Documentation for the latest documentation.

It will add the velocity of Rigidbody.

AddVelocityRigidbody

Property

Rigidbody Rigidbody of interest.
Rigidbody of GameObject that has been assigned the ArborFSM becomes the target if you do not specify.
Angle Angle of each axis relative to the front.
Speed Speed added.

Version

1.7.6 or later