This is the documentation for Arbor 3.2.4 and earlier.
See Arbor Documentation for the latest documentation.
It will add the velocity of Rigidbody.
Property
Rigidbody | Rigidbody of interest. Rigidbody of GameObject that has been assigned the ArborFSM becomes the target if you do not specify. |
Angle | Angle of each axis relative to the front. |
Speed | Speed added. |
Version
1.7.6 or later