Updated content
- Arbor Editor
- Fix: Fixed an error when opening ArborEditor with Unity 5.6.
- Fix: Speed up the Arbor Editor window.
- Built in Behaviour
- Change : Change Bool of CalculatorTransition to compare two Bool values.
- Scripts
- Change : Add State.behaviourCount and GetBehaviourFromIndex. Deprecated State.behaviours.
- Change : ArborFSMInternal.stateCount and GetStateFromIndex added. Deprecated ArborFSMInternal.states.
- Change : Added ArborFSMInternal.commentCount and GetCommentFromIndex. Deprecated ArborFSMInternal.comments.
- Change : ArborFSMInternal.calculatorCount and GetCalculatorFromIndex added. Deprecated ArborFSMInternal.calculators.
- Change : ArborFSMInternal.calculatorBranchCount and GetCalculatorBranchFromIndex added. Deprecated ArborFSMInternal.calculatorBranchies.
Asset Store
Update procedure
Please follow the procedure below when updating Arbor.
- Please be sure to make a backup of the project before the update.
- If you are opening an existing scene, create a new scene from “File / New Scene” in the menu.
- Already Removed Arbor folder that have been imported.
- Import a new version of Arbor.