Arbor 3.0.2p1 release
Updated content Scripts To shorten compile time, it is provisional to Assembly Definition. (Unity 2017.3.0f3 o
Updated content Scripts To shorten compile time, it is provisional to Assembly Definition. (Unity 2017.3.0f3 o
Updated content Arbor Editor Fix : Fixed that editing instances of prefabs will not be marked as change points
Update contents ADDITION Built-in StateBehaviour Add ForceMode and Space fields to AddForceRigidbody. Add Spac
Update contents FIXES Arbor Editor Fixed an exception occurs when deleting the node graph after closing the Ar
We released Arbor 3 which implements behaviour tree and hierarchical node graph etc. New function summary Beha
Update contents Arbor Editor Fix : Fixed that node shortcuts could be used while renaming nodes. Fix : When ch
Update contents Arbor Editor Add : Added so that nodes and objects using deleted StateBehaviour and Calculator
Update contents Arbor Editor Change : FlexibleString’s Constant indication back. Fix : Fixed occurrence
Arbor 2.2.0 has been released. New function Summary Arbor Editor design change I changed the design of Arbor E
Update contents Arbor Editor Fix : Fixed that the drag process will not stop when the node is not displayed by