|
Arbor 3: FSM & BT Graph Editor
3.7.8
|
継承メンバを含む ObjectPool の全メンバ一覧です。
| advancedFrameRate | ObjectPool | static |
| AdvancedPool(IEnumerable< PoolingItem > items) | ObjectPool | static |
| advancedRatePerFrame | ObjectPool | static |
| Destroy(GameObject gameObject) | ObjectPool | static |
| DestroyImmediate(GameObject gameObject) | ObjectPool | static |
| Instantiate(Object original, Vector3 position, Quaternion rotation) | ObjectPool | static |
| Instantiate(Object original, Vector3 position, Quaternion rotation, Transform parent) | ObjectPool | static |
| Instantiate(Object original) | ObjectPool | static |
| Instantiate(Object original, Transform parent) | ObjectPool | static |
| Instantiate(Object original, Transform parent, bool instantiateInWorldSpace) | ObjectPool | static |
| Instantiate< T >(T original) | ObjectPool | static |
| Instantiate< T >(T original, Vector3 position, Quaternion rotation) | ObjectPool | static |
| Instantiate< T >(T original, Vector3 position, Quaternion rotation, Transform parent) | ObjectPool | static |
| Instantiate< T >(T original, Transform parent) | ObjectPool | static |
| Instantiate< T >(T original, Transform parent, bool instantiateInWorldSpace) | ObjectPool | static |
| isReady | ObjectPool | static |