継承メンバを含む RendererPropertyBlock の全メンバ一覧です。
| Apply() | RendererPropertyBlock | |
| Clear() | RendererPropertyBlock | |
| Get(Renderer renderer) | RendererPropertyBlock | static |
| GetColor(int nameID) | RendererPropertyBlock | |
| GetColor(string name) | RendererPropertyBlock | |
| GetFloat(int nameID) | RendererPropertyBlock | |
| GetFloat(string name) | RendererPropertyBlock | |
| GetMatrix(int nameID) | RendererPropertyBlock | |
| GetMatrix(string name) | RendererPropertyBlock | |
| GetTexture(int nameID) | RendererPropertyBlock | |
| GetTexture(string name) | RendererPropertyBlock | |
| GetVector(int nameID) | RendererPropertyBlock | |
| GetVector(string name) | RendererPropertyBlock | |
| HasProperty(int nameID) | RendererPropertyBlock | |
| HasProperty(string name) | RendererPropertyBlock | |
| SetColor(int nameID, Color value) | RendererPropertyBlock | |
| SetColor(string name, Color value) | RendererPropertyBlock | |
| SetFloat(int nameID, float value) | RendererPropertyBlock | |
| SetFloat(string name, float value) | RendererPropertyBlock | |
| SetMatrix(int nameID, Matrix4x4 value) | RendererPropertyBlock | |
| SetMatrix(string name, Matrix4x4 value) | RendererPropertyBlock | |
| SetTexture(int nameID, Texture value) | RendererPropertyBlock | |
| SetTexture(string name, Texture value) | RendererPropertyBlock | |
| SetVector(int nameID, Vector4 value) | RendererPropertyBlock | |
| SetVector(string name, Vector4 value) | RendererPropertyBlock | |
| Update() | RendererPropertyBlock | |