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Arbor 3: FSM & BT Graph Editor
3.5.0
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Class to handle a flexible GameObject type reference method there is more than one. More...
Public Member Functions | |
| FlexibleGameObject () | |
| FlexibleGameObject default constructor More... | |
| FlexibleGameObject (GameObject gameObject) | |
| FlexibleGameObject constructor. More... | |
| FlexibleGameObject (GameObjectParameterReference parameter) | |
| FlexibleGameObject constructor. More... | |
| FlexibleGameObject (InputSlotGameObject slot) | |
| FlexibleGameObject constructor. More... | |
Public Member Functions inherited from FlexibleField< GameObject > | |
| override object | GetValueObject () |
| Return the value as object. More... | |
| FlexibleField () | |
| FlexibleField default constructor More... | |
| FlexibleField (T value) | |
| FlexibleField constructor More... | |
| FlexibleField (AnyParameterReference parameter) | |
| FlexibleField constructor More... | |
| FlexibleField (InputSlotAny slot) | |
| FlexibleField constructor More... | |
Static Public Member Functions | |
| static | operator GameObject (FlexibleGameObject flexible) |
| Cast FlexibleGameObject to GameObject. More... | |
| static | operator FlexibleGameObject (GameObject value) |
| Cast GameObject to FlexibleGameObject. More... | |
Static Public Member Functions inherited from FlexibleField< GameObject > | |
| static | operator T (FlexibleField< T > flexible) |
| Cast FlexibleField to T. More... | |
| static | operator FlexibleField< T > (T value) |
| Cast T to FlexibleField. More... | |
Additional Inherited Members | |
Protected Attributes inherited from FlexibleField< GameObject > | |
| T | _Value |
| Constant value More... | |
| AnyParameterReference | _Parameter |
| Parameter reference More... | |
| InputSlotAny | _Slot |
| Data input slot More... | |
Properties inherited from FlexibleField< GameObject > | |
| override System.Type | fieldType [get] |
| It returns a field type. More... | |
| Parameter | parameter [get] |
| It return a Paramter. More... | |
| T | value [get] |
| It returns a value More... | |
Class to handle a flexible GameObject type reference method there is more than one.
FlexibleGameObject default constructor
| FlexibleGameObject | ( | GameObject | gameObject | ) |
FlexibleGameObject constructor.
| gameObject | GameObject |
| FlexibleGameObject | ( | GameObjectParameterReference | parameter | ) |
FlexibleGameObject constructor.
| parameter | Parameter |
FlexibleGameObject constructor.
| slot | Slot |
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explicitstatic |
Cast GameObject to FlexibleGameObject.
| value | GameObject |
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explicitstatic |
Cast FlexibleGameObject to GameObject.
| flexible | FlexibleGameObject |