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Arbor 3: FSM & BT Graph Editor
3.1.3
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Class to handle a flexible GameObject type reference method there is more than one. More...
Public Member Functions | |
| FlexibleGameObject () | |
| FlexibleGameObject default constructor More... | |
| FlexibleGameObject (GameObject gameObject) | |
| FlexibleGameObject constructor. More... | |
| FlexibleGameObject (GameObjectParameterReference parameter) | |
| FlexibleGameObject constructor. More... | |
| FlexibleGameObject (InputSlotGameObject slot) | |
| FlexibleGameObject constructor. More... | |
Static Public Member Functions | |
| static | operator GameObject (FlexibleGameObject flexible) |
| Cast FlexibleGameObject to GameObject. More... | |
| static | operator FlexibleGameObject (GameObject value) |
| Cast GameObject to FlexibleGameObject. More... | |
Properties | |
| FlexibleType | type [get] |
| It returns a type More... | |
| Parameter | parameter [get] |
| It return a Paramter. More... | |
| GameObject | value [get] |
| It returns a value More... | |
Class to handle a flexible GameObject type reference method there is more than one.
FlexibleGameObject default constructor
| FlexibleGameObject | ( | GameObject | gameObject | ) |
FlexibleGameObject constructor.
| gameObject | GameObject |
| FlexibleGameObject | ( | GameObjectParameterReference | parameter | ) |
FlexibleGameObject constructor.
| parameter | Parameter |
FlexibleGameObject constructor.
| slot | Slot |
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explicitstatic |
Cast GameObject to FlexibleGameObject.
| value | GameObject |
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explicitstatic |
Cast FlexibleGameObject to GameObject.
| flexible | FlexibleGameObject |
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get |
It returns a type
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get |
It returns a value