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Arbor 3: FSM & BT Graph Editor
3.7.8
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Class that represents a calculator More...
Public Member Functions | |
| Object | GetObject () |
| Get the Object of the attached Calculator More... | |
| CalculatorNode (NodeGraph nodeGraph, int nodeID, System.Type calculatorType) | |
| CalculatorNode constructor More... | |
| Calculator | CreateCalculator (System.Type calculatorType) |
| Create a Calculator. More... | |
| override bool | IsContainsBehaviour (NodeBehaviour behaviour) |
| Check if it contains NodeBehaviour. More... | |
Public Member Functions inherited from Node | |
| Node (NodeGraph nodeGraph, int nodeID) | |
| Node constructor More... | |
| virtual bool | IsDeletable () |
| Returns whether or not it can be deleted. More... | |
| virtual string | GetName () |
| Get node name. More... | |
| override string | ToString () |
| Convert node to string (for debugging). More... | |
Protected Member Functions | |
| override void | OnGraphChanged () |
| Called when the NodeGraph to which the Node belongs has changed. More... | |
Properties | |
| int | calculatorID [get] |
| Gets the calculator node identifier. More... | |
| Calculator | calculator [get] |
| Get the attached Calculator. More... | |
Properties inherited from Node | |
| NodeGraph | nodeGraph [get] |
| Gets the NodeGraph. More... | |
| int | nodeID [get] |
| Gets the node identifier. More... | |
Additional Inherited Members | |
Public Attributes inherited from Node | |
| Rect | position |
| Position on the Arbor Editor. More... | |
| bool | showComment |
| Whether to display comments More... | |
| string | nodeComment |
| Comment More... | |
Class that represents a calculator
| CalculatorNode | ( | NodeGraph | nodeGraph, |
| int | nodeID, | ||
| System.Type | calculatorType | ||
| ) |
CalculatorNode constructor
| nodeGraph | NodeGraph with this node |
| nodeID | Node ID |
| calculatorType | Calculator type |
Please use the NodeGraph.CreateCalculator(System.Type) Calculator Node creating.
| Calculator CreateCalculator | ( | System.Type | calculatorType | ) |
Create a Calculator.
Use it in the editor.
| Object GetObject | ( | ) |
Get the Object of the attached Calculator
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virtual |
Check if it contains NodeBehaviour.
| behaviour | Check NodeBehaviour |
Reimplemented from Node.
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protectedvirtual |
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get |
Get the attached Calculator.
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get |
Gets the calculator node identifier.