# SubBehaviourTree

Play a child hierarchy Behavior Tree

![SubBehaviourTree](./images/SubBehaviourTree.png)

## Properties

<table border="1" class="docutils">
<thead>
<tr><th>Property Name</th><th>Description</th></tr>
</thead>
<tbody valign="top">
<tr>
<td>
Open Button
</td>
<td>
Open Behavior Tree of child hierarchy
</td>
</tr>
<tr>
<td>
Argument List
</td>
<td>
Arguments of the graph(Only when there are parameters)<br /><ul><li> From the + button, select the parameter to create.</li><li> Select the parameter and delete it by clicking the - button.</li></ul>
</td>
</tr>
<tr>
<td>
Restart On Finish
</td>
<td>
Flag to restart at finish.
</td>
</tr>
<tr>
<td>
Execution Settings
</td>
<td>
Settings related to execution.
</td>
</tr>
<tr>
<td>
Success Link
</td>
<td>
Transition on success<br />
            Transition Method : OnFinishNodeGraph
</td>
</tr>
<tr>
<td>
Failure Link
</td>
<td>
Transition on failure<br />
            Transition Method : OnFinishNodeGraph
</td>
</tr>
 </tbody>
</table>

