# DistanceTransition

It will transition the state by the distance between the target of GameObject.

## Properties

Property Name | Description
--- | ---
Transform | Transform to compare from.
Target | Transform to be compared.
Distance | The distance between the Target.
Near State | Transition destination state if it is closer than the Distance. Transition Method : OnStateUpdate
Far State | Transition destination state if it is farther away than the Distance. Transition Method : OnStateUpdate