# InvokeMethod

Call a method or field.

## Properties

Property Name | Description
--- | ---
Execute Type | Execute type. Keep Keep executing. Execute until the Decorator returns a failure or another node interrupts. Return Failure Returns failure after calling the OnExecute event. Return Success Returns success after calling the OnExecute event.
Event Entries | List of registered events. If necessary, you can add an event type by clicking the "Add New Event Type" button.

## Remarks

Since the call is made via reflection, stripping can cause the called member to be removed from the build.
See Unity - Manual: Managed code stripping for more information.