# SubStateMachine

Play a child hierarchy ArborFSM.

![SubStateMachine](./images/SubStateMachine.png)

## Properties

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<tr><th>Property Name</th><th>Description</th></tr>
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<td>
Open Button
</td>
<td>
Open Arbor FSM of child hierarchy
</td>
</tr>
<tr>
<td>
Argument List
</td>
<td>
Arguments of the graph(Only when there are parameters)<br /><ul><li> From the + button, select the parameter to create.</li><li> Select the parameter and delete it by clicking the - button.</li></ul>
</td>
</tr>
 </tbody>
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