# AgentEscape

Move the Agent to escape from Target.

## Properties

Property Name | Description
--- | ---
Agent Controller | AgentController you want to control.
Update Type | Agent update type. Time Update by time designation. Done Update when done。 Start Only Update only at start Always Always updated
Time Type | Interval time type. Normal Use time of current frame considering timeScale. Unscaled Use time of current frame without considering timeScale. Realtime Use realtime.
Interval | Interval (seconds) before moving destination is changed. (Used only when UpdateType is Time, Done) The interval after arrival for AgentUpdateType.Done.
Stop On State End | Whether to stop when leaving the state.
Speed | Moving Speed
Distance | Distance away
Target | Transform of object to escape
Done | State transition at the time of movement completion Transition Method : OnStateUpdate

## Remarks

Intervals are randomly determined from the range of Min Interval and Max Interval.