# AddForceRigidbody2D

We will apply a force to Rigidbody2D.

![AddForceRigidbody2D](./images/AddForceRigidbody2D.png)

## Properties

<table border="1" class="docutils">
<thead>
<tr><th>Property Name</th><th>Description</th></tr>
</thead>
<tbody valign="top">
<tr>
<td>
Target
</td>
<td>
Rigidbody2D of interest.
</td>
</tr>
<tr>
<td>
Angle
</td>
<td>
Angle with reference to the upward direction.
</td>
</tr>
<tr>
<td>
Power
</td>
<td>
Force applied.
</td>
</tr>
<tr>
<td>
Force Mode
</td>
<td>
Option for how to apply a force.
</td>
</tr>
<tr>
<td>
Space
</td>
<td>
Space to apply force.
</td>
</tr>
 </tbody>
</table>

