OnCollisionStay2DTransition¶
It will transition the state when the OnCollisionStay2D is called.

Properties¶
| Property Name | Description |
|---|---|
| Is Check Tag | Whether to check the tag. |
| Tag | Tag to be checked. |
| Collision 2D | Collision2D output. |
| Next State |
Transition destination state. Transition Method : OnCollisionStay2D |
Remarks¶
Unity 2018.3.0 or later : If you want to output Collision2D, you need to disable “Reuse Collision Callbacks” in Physics2D Settings.