# UISetTextFromParameter

Set the Text from Parameter.

![UISetTextFromParameter](./images/UISetTextFromParameter.png)

## Properties

<table border="1" class="docutils">
<thead>
<tr><th>Property Name</th><th>Description</th></tr>
</thead>
<tbody valign="top">
<tr>
<td>
Text
</td>
<td>
Text of interest.<br />
            If not specified, Text of GameObject that ArborFSM is assigned a target.
</td>
</tr>
<tr>
<td>
Parameter
</td>
<td>
Reference Parameter
</td>
</tr>
<tr>
<td>
Format
</td>
<td>
Format to output (Int, Float only)<br />
            For more information about numeric format specifiers, see <a href="https://msdn.microsoft.com/en-us/library/dwhawy9k(v=vs.110).aspx" target="_blank">Standard Numeric Format Strings</a> and <a href="https://msdn.microsoft.com/en-us/library/0c899ak8(v=vs.110).aspx" target="_blank">Custom Numeric Format Strings</a>.
</td>
</tr>
<tr>
<td>
Change Timing Update
</td>
<td>
Whether to update when parameters change.
</td>
</tr>
 </tbody>
</table>

