SetVelocityRigidbody2D

Set the velocity of Rigidbody2D.

SetVelocityRigidbody2D

Properties

Property NameDescription
Target Rigidbody2D of interest.
If Type is Constant and nothing is specified, Rigidbody2D of GameObject to which ArborFSM is assigned.
Angle Angle with reference to the upward direction.
Speed Movement speed.
Space Space to set velocity.