AgentWarpToTransform¶
Warp the Agent to the Target position.
Properties¶
Property Name | Description |
---|---|
Agent Controller |
AgentController you want to control. If not specified, ArborFSM is assigned to the AgentController in the GameObject. |
Target | Transform of target |
Success |
State transition when warp succeeds Transition Method : OnStateBegin |
Failure |
State transitions when warp fails Transition Method : OnStateBegin |