# Collision2D.GameObject

Output GameObject hit from Collision2D.

![Collision2D.GameObject](./images/Collision2DGameObjectCalculator.png)

## Properties

<table border="1" class="docutils">
<thead>
<tr><th>Property Name</th><th>Description</th></tr>
</thead>
<tbody valign="top">
<tr>
<td>
Collision 2D
</td>
<td>
Collision2D
</td>
</tr>
<tr>
<td>
Game Object
</td>
<td>
GameObject that hit.
</td>
</tr>
 </tbody>
</table>

