# BroadcastMessageGameObject

It sends a message to the specified GameObject and its child objects.

## Properties

Property Name | Description
--- | ---
Target | Destination GameObject of message.
Method Name | Method name of the message.
Argument | Argument of message.
Field Name | Description
--- | ---
Type | The type of the value to be transmitted.
Int Value | Int type value
Float Value | Float type value
Bool Value | Bool type value
String Value | String type value
Long Value | Long type value
Enum Value | Enum type value
Game Object Value | GameObject type value
Vector 2 Value | Vector2 type value
Vector 3 Value | Vector3 type value
Quaternion Value | Quaternion type value
Rect Value | Rect type value
Bounds Value | Bounds type value
Color Value | Color type value
Component Value | Component type value
Input Slot Value | InputSlot type value
Reference Type | Type to reference. Used in Enum, Component, Slot.