Arbor Reference
3.3.1
Component Reference
Behaviour Reference
Agent
Animator
Audio
BehaviourTree
Collision
Collision2D
Component
GameObject
Legacy
ObjectPooling
Parameter
Physics
Physics2D
Renderer
Scene
StateMachine
Transform
Transition
AnimatorStateTransition
Properties
BackToStartState
CalculatorTransition
DistanceTransition
ExistsGameObjectTransition
GoToTransition
ParameterTransition
RandomTransition
TimeTransition
TriggerTransition
Collision
Collision2D
EventSystems
Input
Physics
Physics2D
UI
Trigger
Tween
UI
Calculator Reference
BehaviourTree
Arbor Reference
Docs
»
Behaviour Reference
»
AnimatorStateTransition
AnimatorStateTransition
¶
Transit by referring to the state of Animator.
Properties
¶
Property Name
Description
Animator
Animator of target
Layer Name
Layer Name
State Name
State Name
Next State
Transition destination state.
Transition Method : OnStateBegin, OnStateUpdate