| Reference |
Parameter reference
|
| Parameter Type |
Parameters to be referenced. Used when reference.type is other than ParameterReferenceType.Constant.
|
| Reference Type |
Parameters to be referenced type. Used when reference.type is other than ParameterReferenceType.Constant.
|
| Compare Type |
Compare type
- Equals
-
Value1 == Value2
- Not Equals
-
Value1 != Value2
- Greater
-
Value1 > Value2
- Greater Or Equals
-
Value1 >= Value2
- Less
-
Value1 < Value2
- Less Or Equals
-
Value1 <= Value2
|
| Int Value |
int value to compare
|
| Long Value |
long value to compare
|
| Float Value |
float value to compare
|
| Bool Value |
bool value to compare
|
| String Value |
string value to compare
|
| Enum Value |
Enum value to compare
|
| Game Object Value |
GameObject value to compare
|
| Vector 2 Value |
Vector2 value to compare
|
| Vector 3 Value |
Vector3 value to compare
|
| Quaternion Value |
Quaternion value to compare
|
| Rect Value |
Rect value to compare
|
| Bounds Value |
Bounds value to compare
|
| Color Value |
Color value to compare
|
| Transform Value |
Transform value to compare
|
| Rect Transform Value |
RectTransform value to compare
|
| Rigidbody Value |
Rigidbody value to compare
|
| Rigidbody 2D Value |
Rigidbody2D value to compare
|
| Component Value |
Component value to compare
|