# Cooldown

Reactivate again after the specified time has elapsed from the timing when Cooldown is exited from the added node.

![Cooldown](./images/Cooldown.png)

## Property

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<td>
Abort Flags
</td>
<td>
Abort Flags.<dl class="docutils"><dt>Self</dt><dd>
            Abort self, and any sub-trees running under this node.
            </dd><dt>Lower Priority</dt><dd>
            Abort any nodes with lower priority than this node.
            </dd></dl>
</td>
</tr>
<tr>
<td>
Time Type
</td>
<td>
Type of time.<dl class="docutils"><dt>Normal</dt><dd>
            Use time of current frame considering timeScale.
            </dd><dt>Unscaled</dt><dd>
            Use time of current frame without considering timeScale.
            </dd><dt>Realtime</dt><dd>
            Use realtime.
            </dd></dl>
</td>
</tr>
<tr>
<td>
Seconds
</td>
<td>
Cool down seconds
</td>
</tr>
 </tbody>
</table>

