# Rigidbody.ClosestPointOnBounds

The closest point to the bounding box of the attached colliders.

![Rigidbody.ClosestPointOnBounds](./images/RigidbodyClosestPointOnBoundsCalculator.png)

## Property

<table border="1" class="docutils">
<tbody valign="top">
<tr>
<td>
Rigidbody
</td>
<td>
Rigidbody
</td>
</tr>
<tr>
<td>
Position
</td>
<td>
Position to calculate the closest point
</td>
</tr>
<tr>
<td>
Result
</td>
<td>
Output result
</td>
</tr>
 </tbody>
</table>

