# Rigidbody2D.GetRelativeVector

Get a global space vector given the vector RelativeVector in rigidBody local space.

![Rigidbody2D.GetRelativeVector](./images/Rigidbody2DGetRelativeVectorCalculator.png)

## Property

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<td>
Rigidbody 2D
</td>
<td>
Rigidbody2D
</td>
</tr>
<tr>
<td>
Relative Vector
</td>
<td>
Velocity vector in local space
</td>
</tr>
<tr>
<td>
Result
</td>
<td>
Output result
</td>
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 </tbody>
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