# Quaternion.RotateTowards

Calculates the Quaternion to To from From.

![Quaternion.RotateTowards](./images/QuaternionRotateTowardsCalculator.png)

## Property

<table border="1" class="docutils">
<tbody valign="top">
<tr>
<td>
From
</td>
<td>
Starting quaternion
</td>
</tr>
<tr>
<td>
To
</td>
<td>
End quaternion
</td>
</tr>
<tr>
<td>
Max Degrees Delta
</td>
<td>
Maximum change angle amount
</td>
</tr>
<tr>
<td>
Result
</td>
<td>
Result output
</td>
</tr>
 </tbody>
</table>

