# UISetSliderFromParameter

Set the value of Slider from Parameter.

![UISetSliderFromParameter](./images/UISetSliderFromParameter.png)

## Property

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<td>
Slider
</td>
<td>
Slider of interest.<br />
            If not specified, Slider of GameObject that ArborFSM is assigned a target.
</td>
</tr>
<tr>
<td>
Parameter
</td>
<td>
Reference Parameter
</td>
</tr>
<tr>
<td>
Change Timing Update
</td>
<td>
Whether to update when parameters change.
</td>
</tr>
 </tbody>
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