# OnTriggerStay2DTransition

It will transition the state when the OnTriggerStay2D is called.

![OnTriggerStay2DTransition](./images/OnTriggerStay2DTransition.png)

## Property

<table border="1" class="docutils">
<tbody valign="top">
<tr>
<td>
Is Check Tag
</td>
<td>
Whether to check the tag.
</td>
</tr>
<tr>
<td>
Tag
</td>
<td>
Tag to be checked.
</td>
</tr>
<tr>
<td>
Collider 2D
</td>
<td>
Collider2D output.
</td>
</tr>
<tr>
<td>
Next State
</td>
<td>
Transition destination state.
</td>
</tr>
 </tbody>
</table>

