# SendEventGameObject

It will send the event.

![SendEventGameObject](./images/SendEventGameObject.png)

## Property

<table border="1" class="docutils">
<tbody valign="top">
<tr>
<td>
On State Awake
</td>
<td>
Send event by OnStateAwake
</td>
</tr>
<tr>
<td>
On State Begin
</td>
<td>
Send event by OnStateBegin
</td>
</tr>
<tr>
<td>
On State End
</td>
<td>
Send event by OnStateEnd
</td>
</tr>
 </tbody>
</table>

