# RaycastHit2D.Normal

The normal vector of the surface hit by the ray.

![RaycastHit2D.Normal](./images/RaycastHit2DNormalCalculator.png)

## Property

<table border="1" class="docutils">
<tbody valign="top">
<tr>
<td>
Raycast Hit 2D
</td>
<td>
RaycastHit2D
</td>
</tr>
<tr>
<td>
Normal
</td>
<td>
Output the normal
</td>
</tr>
 </tbody>
</table>

