# RaycastHit.Point

The impact point in world space where the ray hit the collider.

![RaycastHit.Point](./images/RaycastHitPointCalculator.png)

## Property

<table border="1" class="docutils">
<tbody valign="top">
<tr>
<td>
Raycast Hit
</td>
<td>
RaycastHit
</td>
</tr>
<tr>
<td>
Point
</td>
<td>
Output the impact point
</td>
</tr>
 </tbody>
</table>

