# Quaternion.MulVector3

Multiply Vector3 by Quaternion.

![Quaternion.MulVector3](./images/QuaternionMulVector3Calculator.png)

## Property

<table border="1" class="docutils">
<tbody valign="top">
<tr>
<td>
Quaternion
</td>
<td>
Quaternion
</td>
</tr>
<tr>
<td>
Vector 3
</td>
<td>
Vector3
</td>
</tr>
<tr>
<td>
Result
</td>
<td>
Result output
</td>
</tr>
 </tbody>
</table>

