# AgentMoveOnWaypoint

Move the Agent along the Waypoint.

## Property

Agent Controller | AgentController you want to control. If not specified, BehaviourTree is assigned to the AgentController in the GameObject.
Speed | Moving Speed
Stop On End | Whether to stop at the end of the action
Waypoint | Route to move Agent
Type | Play type. Once Only once Cycle Move from the end point to the start point and loop Ping Pong Turn back at the end
Stopping Distance | Distance to stop