AgentMoveOnWaypoint¶
Move the Agent along the Waypoint.

Property¶
| Agent Controller |
AgentController you want to control. If not specified, ArborFSM is assigned to the AgentController in the GameObject. |
| Speed | Moving Speed |
| Stop On State End | Whether to stop when leaving the state. |
| Waypoint | Route to move Agent |
| Type |
Play type.
|
| Stopping Distance | Distance to stop |
| Done | State transition at the time of movement completion(only Once) |