# UISetToggle

Set the Toggle.

![UISetToggle](./images/UISetToggle.png)

## Property

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<tr>
<td>
Toggle
</td>
<td>
Toggle of interest.<br />
            If not specified, Toggle of GameObject that ArborFSM is assigned a target.
</td>
</tr>
<tr>
<td>
Value
</td>
<td>
Set toggle the state.
</td>
</tr>
<tr>
<td>
Change Timing Update
</td>
<td>
Whether to update when parameters change(ValueがParameterの時のみ).
</td>
</tr>
 </tbody>
</table>

