# Rigidbody2D.Drag

The drag of the object.

![Rigidbody2D.Drag](./images/Rigidbody2DDragCalculator.png)

## Properties

<table border="1" class="docutils">
<thead>
<tr><th>Property Name</th><th>Description</th></tr>
</thead>
<tbody valign="top">
<tr>
<td>
Rigidbody 2D
</td>
<td>
Rigidbody2D
</td>
</tr>
<tr>
<td>
Drag
</td>
<td>
The drag of the object.
</td>
</tr>
 </tbody>
</table>

