# NodeGraph.GetRootGameObject

Output the root graph GameObject.

![NodeGraph.GetRootGameObject](./images/NodeGraphGetRootGameObjectCalculator.png)

## Properties

<table border="1" class="docutils">
<thead>
<tr><th>Property Name</th><th>Description</th></tr>
</thead>
<tbody valign="top">
<tr>
<td>
Output
</td>
<td>
Root GameObject output slot
</td>
</tr>
 </tbody>
</table>

