# Open ArborFSM Graph

To edit ArborFSM you need to open the ArborFSM graph in the Arbor Editor window.

- In the Hierarchy window, select GameObject with ArborFSM component.
- Click “Open Editor” button of ArborFSM component editor in Inspector window.

Also, if the Arbor Editor window has already been opened, it will switch if you select GameObjet with ArborFSM component in the Hierarchy window.