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    <title>Update Guide on Arbor Documentation</title>
    <link>/manual/updateguide.html</link>
    <description>Recent content in Update Guide on Arbor Documentation</description>
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    <lastBuildDate>Thu, 10 Nov 2016 03:19:16 +0000</lastBuildDate>
    
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    <item>
      <title>Updating to Arbor 3.7</title>
      <link>/manual/updateguide/update3_7.html</link>
      <pubDate>Thu, 10 Nov 2016 03:19:16 +0000</pubDate>
      
      <guid>/manual/updateguide/update3_7.html</guid>
      <description>When updating from Arbor 3.6.x or earlier to 3.7.0 or later, a compile error may occur.
Check and correct the following items.
Member change of IInputSlot Deleted &amp;ldquo;Input&amp;rdquo; in the method name.
   Old member name New member name     SetInputBranch SetBranch   RemoveInputBranch RemoveBranch   GetInputBranch GetBranch   IsConnectedInput IsConnected    Member change of IOutputSlot Deleted &amp;ldquo;Output&amp;rdquo; in the method name.</description>
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    <item>
      <title>Updating to Arbor 3.6</title>
      <link>/manual/updateguide/update3_6.html</link>
      <pubDate>Thu, 10 Nov 2016 03:19:16 +0000</pubDate>
      
      <guid>/manual/updateguide/update3_6.html</guid>
      <description>When updating from Arbor 3.5.x or earlier to 3.6.0 or later, a compile error may occur.
Check and correct the following items.
FlexibleField handling scene objects I changed to FlexibleSceneObjectType where I used FlexibleType.
Make sure that the following code is written in your script, and correct it.
1 2  //flexible.type == FlexibleType.Constant // Error flexible.type == FlexibleSceneObjectType.Constant // Fix this way.    Applicable FlexibleField class  FlexibleGameObject FlexibleComponent FlexibleTransform FlexibleRectTransform FlexibleRigidbody FlexibleRigidbody2D  asmdef file name Fixed a typo in the Arbor.</description>
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