# GlobalParameterContainer

GlobalParameterContainer is a component to use when there are parameters that you want to keep even if you change the scene.

## Addition of GlobalParameterContainer

### Create button in Hierarchy window

- Click the Create button in the Hierarchy window or right click in the window
- Select “Arbor / GlobalParameterContainer”
- A GameObject with GlobalParameterContainer is created.

### Inspector window “Add Component” button

- Select the GameObject you want to add GlobalParameterContainer in the Hierarchy window
- Click the “Add Component” button in the Inspector window
- Select “Arbor / GlobalParameterContainer”
- GlobalParameterContainer is added to GameObject.

## Setting GlobalParameterContainer

- ParameterContainer with parameters to be shared between scenes is created in advance and Prefabized.
- Select GameObject to which GlobalParameterContainer is added.
  Specify Prefab of ParameterContainer created in Prefab of Inspector.

## Reference parameters via GlobalParameterContainer

By specifying GlobalParameterContainer in the Container field of ParameterReference, parameters can be referred.