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    <title>Update Guide on Arbor Documentation</title>
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    <description>Recent content in Update Guide on Arbor Documentation</description>
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    <lastBuildDate>Thu, 10 Nov 2016 03:19:16 +0000</lastBuildDate>
    
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      <title>Updating to Arbor 3.6</title>
      <link>/manual/updateguide/update3_6.html</link>
      <pubDate>Thu, 10 Nov 2016 03:19:16 +0000</pubDate>
      
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      <description>When updating from Arbor 3.5.x or earlier to 3.6.0 or later, a compile error may occur.
Check and correct the following items.
FlexibleField handling scene objects I changed to FlexibleSceneObjectType where I used FlexibleType.
Make sure that the following code is written in your script, and correct it.
1 2  //flexible.type == FlexibleType.Constant // Error
flexible.type == FlexibleSceneObjectType.Constant // Fix this way.   Applicable FlexibleField class  FlexibleGameObject FlexibleComponent FlexibleTransform FlexibleRectTransform FlexibleRigidbody FlexibleRigidbody2D  asmdef file name Fixed a typo in the Arbor.</description>
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