# About each menu

# Graph menu

Right-click the graph to display the menu.

Item | Contens
--- | ---
Create State | Create a normal state.
Create Resident State | Create a resident state.
Create Calculator | Create a Calculator node.
Create Group | Create a group.
Create Comment | Create a comment.
Cut | Cut the selected nodes.
Copy | Copy the selected nodes.
Paste | Paste the copied nodes.
Duplicate | Duplicate the selected nodes.
Delete | Delete the selected nodes.
Expand All | Expand all the selected node’s behaviour.
Collapse All | Collapse all the selected node’s behaviour.

# State menu

Right-click the header part of the state or click the gear icon to display the menu.

Item | Contens
--- | ---
Rename | Change the name of the state.
Show Comment | Switch the display of the node comment field.
Set Start State | Set it to the start state.
Breakpoint | Toggle breakpoint setting.
Add Behaviour | Add StateBehaviour.
Paste Behaviour | Paste the copied StateBehaviour.
Expand all | Expand all the behaviors added to the node.
Collapse all | Collapse all the behaviors added to the node.
Cut | Cut the node.
Copy | Copy the node.
Duplicate | Duplicate the node.
Delete | Delete the node.
Transition (Valid only during play) | If you select while playing, it forcibly transits.

# StateBehaviour menu

Right-click the title bar of StateBehaviour or click the gear icon to display the menu.

Item | Contens
--- | ---
Move Up | Move the order up.
Move Down | Move the order down.
Copy | Copy the StateBehaviour.
Paste | Overwrite the copied StateBehaviour (valid only for the same type)
Delete | Delete the StateBehaviour.
Edit Script | Open the script editor.
Edit Editor Script | Open the Editor script (only when there is an Editor script)

# Connection line right click menu

Right-click on the connection line to display the menu.

Item | Contens
--- | ---
Go to Previous State | Scroll to the state of the transition source.
Go to Next State | Scroll to the state of the transition destination.
Go to Previous Node | Scroll to the previous node (displayed only if there is a reroute node)
Go to Next Node | Scroll to the next node (displayed only if there is a reroute node)
Reroute | Create a reroute node at the clicked position.
Disconnect | Disconnect it.
Settings | Opens the StateLink settings window.

# Debug menu

Click on the “Debug” button on the toolbar to display it.

Item | Contens
--- | ---
Show all data values always | Always display data values regardless of display setting of individual data lines
Show all data values | Change to show the current value of all of the data line.
Hide all data values | Change to hide the current value of all of the data line.
Set Breakpoints | Sets the breakpoint of the selected states.
Release Breakpoints | Releases the breakpoint in the selected states.
Release all Breakpoints | Release breakpoints of all states.
Clear Count (Valid only during play) | Change the state transition count to 0.

# Reroute Node menu

Item | Contens
--- | ---
Settings | Opens the StateLink settings window.
Cut | Cut the node.
Copy | Copy the node.
Duplicate | Duplicate the node.
Delete | Delete the node.
Delete (Keep Connection) | Delete only the rerout node while keeping the connection.