# Interpose

## Interpose(float, MovingEntity, MovingEntity, float)

public bool Interpose(float speed, MovingEntity targetA, MovingEntity targetB, float stoppingDistance) ;

### Description

Move the Agent closer to between the two Targets.

### Parameters

Parameter Name | Description
--- | ---
speed | Speed to move
targetA | The first Moving Entity of the object you want to approach
targetB | The second Moving Entity of the object you want to approach
stoppingDistance | Stopping distance

### Returns

Returns true if the destination setting is successful. Otherwise false.