# Wander

## Wander(float, float, float, float, float)

public bool Wander(float speed, float radius, float distance, float jitter, float stoppingDistance) ;

### Description

Wander the Agent

### Parameters

Parameter Name | Description
--- | ---
speed | Speed to move
radius | The wandering radius.
distance | The wandering distance.
jitter | The maximum value of random displacement that determines the destination.
stoppingDistance | Stopping distance

### Returns

Returns true if the destination setting is successful. Otherwise false.

### Remarks

The destination of the wandering is the point on the Radius circle centered on the agent's forward distance
Where on the circle is randomly displaced by Jitter.