# MovingEntity

It is a component for predicting the destination considering the movement speed.
It is mainly referenced from Agent behavior control.

Please set the MovingEntity component according to various movement control components.

- MovingEntityCharacterController
  A component that handles objects that are moved by the CharacterController.
- MovingEntityNavMeshAgent
  A component that handles objects that are moved by the NavMeshAgent.
- MovingEntityRigidbody
  A component that handles objects that are moved by the Rigidbody.
- MovingEntityTransform
  A component that handles objects that are moved by the Transform.
- AgentController
  A component for controlling agents (objects moved by NavMesh).
  AgentController can also be referenced as a Moving Entity.