# AgentHideFromTransform

Move the Agent to hide from the Target.

## Properties

Property Name | Description
--- | ---
Agent Controller | AgentController you want to control.
Finish Flags | Finish flag On Done Finish the action when the Agent completes the move. On Cant Move Finish the action when the Agent cannot move. Return Success On Cant Move Returns the action as successful when the Agent could not be moved. If this flag is not set, it will be returned as a failure.
Stop On End | Whether to stop at the end of the action
Clear Velocity On Stop | Whether to clear velocity when stopped.
Update Type | Agent update type. Time Update by time designation. Done Update when done。 Start Only Update only at start Always Always updated
Time Type | Interval time type. Normal Use time of current frame considering timeScale. Unscaled Use time of current frame without considering timeScale. Realtime Use realtime. Fixed Time Use the latest FixedUpdate start time considering the timeScale. Fixed Unscaled Time Use the latest FixedUpdate start time without considering timeScale.
Interval | Interval (seconds) before moving destination is changed. (Used only when UpdateType is Time, Done) The interval after arrival for AgentUpdateType.Done.
Speed | Speed to move
Obstacle Target Flags | Set which obstacle type to hide
Obstacle Search Flags | Set the obstacle search method
Obstacle Layer | Obstacle layer
Min Distance To Target | Minimum distance to the target. Obstacles closer than this distance are excluded from potential hiding places.
Target Transform | Target Transform