# OnCollisionStayTransition

It will transition the state when the OnCollisionStay is called.

## Properties

Property Name | Description
--- | ---
Tag Checker | tag check
Field Name | Description
--- | ---
Is Check Tag | Whether to check the tag.
Tag | Tag to be checked.
Collision | Collision output.
Next State | Transition destination state. Transition Method : OnCollisionStay

## Remarks

Unity 2018.3.0 or later : If you want to output Collision, you need to disable “Reuse Collision Callbacks” in Physics Settings.