# GameObject

Class Name | Description
--- | ---
ActivateGameObject | It will switch the active GameObject.
BroadcastMessageGameObject | It sends a message to the specified GameObject and its child objects.
DestroyGameObject | It will remove the GameObject.
FindGameObject | GameObject search by the name is then stored in the parameter.
FindWithTagGameObject | GameObject the searches in the tag and then stored in the parameter.
InstantiateGameObject | GameObject the searches in the tag and then stored in the parameter.
LookAtGameObject | We will watch the specified Transform.
MoveGameObjectToScene | Move the GameObject to another scene when the state becomes active.
SendEventGameObject | It will send the event.
SendMessageGameObject | It will send a message to the GameObject.
SendMessageUpwardsGameObject | It will send a message to the GameObject and all of the parent object.
SetGameObjectDontDestroyOnLoad | Set the specified GameObject to DontDestroyOnLoad when the state becomes active.