AgentEscapeFromTransform¶
Move the Agent to escape from Target.
Properties¶
Property Name | Description |
---|---|
Agent Controller |
AgentController you want to control. If not specified, BehaviourTree is assigned to the AgentController in the GameObject. |
Speed | Moving Speed |
Stop On End | Whether to stop at the end of the action |
Distance | Distance away |
Target Transform | Target Transform |