Arbor Reference
3.2.3
Component Reference
Behaviour Reference
Agent
Animator
Audio
BehaviourTree
Collision
Collision2D
Component
GameObject
Legacy
Parameter
Physics
ActivateCollider
Property
AddForceRigidbody
AddVelocityRigidbody
SetVelocityRigidbody
Physics2D
Renderer
Scene
StateMachine
Transform
Transition
Trigger
Tween
UI
Calculator Reference
BehaviourTree
Arbor Reference
Docs
»
Behaviour Reference
»
ActivateCollider
ActivateCollider
¶
Activate Collider.
Property
¶
Target
Collider to switch the active.
Begin Active
Active switching at the state start.
End Active
Active switching at the state end.