Arbor Reference
3.2.3
Component Reference
Behaviour Reference
Calculator Reference
Bool
Bounds
Collider
Collider2D
Collision
Collision2D
Component
Component.GetGameObject
GameObject.GetComponent
Property
Float
Int
Long
Mathf
Quaternion
Random
RaycastHit
RaycastHit2D
Rect
RectTransform
Rigidbody
Rigidbody2D
String
Transform
Vector2
Vector3
BehaviourTree
Arbor Reference
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Calculator Reference
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GameObject.GetComponent
GameObject.GetComponent
¶
Output Component from GameObject.
Property
¶
Game Object
GameObject
Component
Component
Always Get Component
Whether to always GetComponent.
If false, GetComponent contents once cached until the GameObject is updated.