Arbor Reference
3.2.3
Component Reference
Behaviour Reference
Calculator Reference
BehaviourTree
Composite Reference
Action Reference
Agent
Audio
PlaySound
PlaySoundAtPoint
PlaySoundAtTransform
StopSound
BehaviourTree
GameObject
StateMachine
Classes
Decorator Reference
Service Reference
Arbor Reference
Docs
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BehaviourTree
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Action Reference
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StopSound
StopSound
¶
Stop AudioSource.
Property
¶
Audio Source
AudioSource to stop.
If not specified, BehaviourTree is assigned to the AudioSource in the GameObject.