Arbor Reference
3.1.2
Component Reference
Behaviour Reference
Agent
Animator
Audio
BehaviourTree
Collision
Collision2D
Component
GameObject
Legacy
Parameter
Physics
Physics2D
Renderer
Scene
StateMachine
Transform
TransformRotate
TransformSetPosition
TransformSetRotation
Property
TransformSetScale
TransformTranslate
Transition
Trigger
Tween
UI
Calculator Reference
BehaviourTree
Arbor Reference
Docs
»
Behaviour Reference
»
TransformSetRotation
TransformSetRotation
¶
Set the rotation of Transform.
Property
¶
Transform
Transform to set the rotation.
If Type is Constant and nothing is specified, ArborFSM is the Transform of the attached GameObject.
Space
Coordinate space of rotation
Rotation
Rotation