Arbor Reference
3.1.2
Component Reference
Behaviour Reference
Agent
Animator
Audio
BehaviourTree
Collision
Collision2D
Component
GameObject
Legacy
Parameter
Physics
Physics2D
Renderer
Scene
StateMachine
EndStateMachine
SubStateMachine
SubStateMachineReference
Property
Transform
Transition
Trigger
Tween
UI
Calculator Reference
BehaviourTree
Arbor Reference
Docs
»
Behaviour Reference
»
SubStateMachineReference
SubStateMachineReference
¶
Play external ArborFSM as a child graph.
Property
¶
External FSM
Reference external FSM
Pass Through Trigger
Flag to pass trigger to child FSM
Success Link
Transition on success
Failure Link
Transition on failure