AgentMoveOnWaypoint

Move the Agent along the Waypoint.

AgentMoveOnWaypoint

Property

Agent Controller AgentController you want to control.
If not specified, ArborFSM is assigned to the AgentController in the GameObject.
Speed Moving Speed
Stop On State End Whether to stop when leaving the state.
Waypoint Route to move Agent
Type Play type.
Once
Only once
Cycle
Move from the end point to the start point and loop
Ping Pong
Turn back at the end
Stopping Distance Distance to stop
Done State transition at the time of movement completion(only Once)