Arbor Reference
3.1.2
Component Reference
Behaviour Reference
Calculator Reference
BehaviourTree
Composite Reference
Action Reference
Agent
Audio
BehaviourTree
GameObject
ActivateGameObject
DestroyGameObject
InstantiateGameObject
StateMachine
Classes
Decorator Reference
Service Reference
Arbor Reference
Docs
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BehaviourTree
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Action Reference
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ActivateGameObject
ActivateGameObject
¶
It will switch the active GameObject.
Property
¶
Target
GameObject to switch the active.
Active
Active switching.