Arbor Reference
3.1.2
Component Reference
Behaviour Reference
Agent
Animator
Audio
BehaviourTree
Collision
Collision2D
Component
ActivateBehaviour
Property
GameObject
Legacy
Parameter
Physics
Physics2D
Renderer
Scene
StateMachine
Transform
Transition
Trigger
Tween
UI
Calculator Reference
BehaviourTree
Arbor Reference
Docs
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Behaviour Reference
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ActivateBehaviour
ActivateBehaviour
¶
Activate Behaviour.
Property
¶
Target
Behaviour to switch the active.
Begin Active
Active switching at the state start.
End Active
Active switching at the state end.