AgentMoveOnWaypoint¶
Move the Agent along the Waypoint.
Property¶
Agent Controller |
AgentController you want to control. If not specified, ArborFSM is assigned to the AgentController in the GameObject. |
Speed | Moving Speed |
Stop On State End | Whether to stop when leaving the state. |
Waypoint | Route to move Agent |
Type |
Play type.
|
Done | State transition at the time of movement completion(only Once) |