Arbor Reference
3.0.1
Component Reference
Behaviour Reference
Agent
Animator
Audio
BehaviourTree
Collision
Collision2D
Component
GameObject
Legacy
Parameter
Physics
Physics2D
Renderer
ActivateRenderer
SetSprite
Property
Scene
StateMachine
Transition
Trigger
Tween
UI
Calculator Reference
BehaviourTree
Arbor Reference
Docs
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Behaviour Reference
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SetSprite
SetSprite
¶
Set the Sprite.
Property
¶
Target
SpriteRenderer of interest.
If not specified, the SpriteRenderer of the GameObject to which ArborFSM is assigned.
Sprite
Setting Sprite that.